They’re serviceable copies that function mainly as quick ways to jump right into the action, but lack any of the originality that penetrates the rest of the game. The format for cookie-cutter game types like team deathmatch, domination, kill confirmed, and bomb planting closely resembles those from EA’s other popular shooter property, Battlefield. Most of Garden Warfare 2’s six multiplayer modes are similar to those found in other shooters. These missions allow the dev staff to flex their creative muscles, showing off the personalities of the heroes on each side of the battle along with the team’s stellar punning ability.īy the time you finish Garden Warfare 2’s single player options, you’ll be ready to take on other players. Each mission has a goofy goal like testing out Rose’s new magical wand, or finding a dowsing rod to track down the Zomboss’ lair. These mini-matches give players a structured, if at times repetitive, environment to test characters’ powers while earning a few coins outside of hectic multiplayer bouts. Quests given out by elite members of both the plant and zombie sides drop players into instanced maps which simulate encounters you might come across in multiplayer modes. With its solo game modes, Garden Warfare 2 creates a safe learning environment for newcomers while also providing a layer of characterization that was absent from the series’ previous entry.
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A simple series of tutorials might have served me well, but PopCap goes above and beyond in teaching players how to get into Garden Warfare 2 by adding a great deal of single-player content. My biggest problem with the original was that I had no idea how to learn the multiplayer-only game’s numerous characters, modes, or objectives without losing match after match for my team. Zombies shooter’s issues with Garden Warfare 2. Luckily, PopCap has gone out of their way to amend many of the first Plants vs. As a result, I was never able to get attached to the plant-protected world of Suburbia like I did with the original game. It felt like a moderately satisfying shooter with a colorful coating of Plants vs. Zombies wrapped me up in a way that jeopardized my future.Īnd, though I admit my life is probably better for it, when PvZ’s take on the team-based third-person shooter, Garden Warfare, launched in 2014, I was ultimately disappointed. I’d played tower defenses before, but with a goofy world and sound design, Plants vs.
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I skipped more than a few classes in order to finish out a round, and the game was the cause of the worst Pop-Tart fire that my depressingly small shared-living space had ever seen. Instead, it was PopCap Games’ casual tower defense game, Plants vs. When I was a freshman at the University of North Carolina at Asheville, my biggest addiction wasn’t binge drinking or illicit substances.